Tuesday 29 May 2012

INTERNET PROTOKOL

         IP adalah protokol yang menyalurkan datagram IP ke saluran yang tertentu dengan harapan ia sampai ke destinasinya. IP adalah protokol yang fleksibel. Ia boleh menyalurkan datagram IP ke laluan yang berbeza bergantung kepada keadaan pada laluan yang ada. Penghala yang bijak dan canggih boleh menentukan laluan yang terdekat untuk sampai ke destinasi dan sebagainya. IP dikatakan tidak reliabl kerana ia tidak mengambil tahu sama ada bungkusan komunikasi sampai ke destinasinya atau tidak. Bagaimanapun, IP adalah tunggak kepada TCP/IP kerana setiap protokol di lapisan atas dan di bawah menggunakan IP.
 
        Dengan itu saya ingin berkongsi mengenai perbezaan IPv4 dengan IPv6:
Description IPv4 IPv6
Address 32 bits long (4 bytes). Address is composed of a network and a host portion, which depend on address class. Various address classes are defined: A, B, C, D, or E depending on initial few bits. The total number of IPv4 addresses is 4 294 967 296. The text form of the IPv4 address is nnn.nnn.nnn.nnn, where 0<=nnn<=255, and each n is a decimal digit. Leading zeros can be omitted. Maximum number of print characters is 15, not counting a mask.
128 bits long (16 bytes). Basic architecture is 64 bits for the network number and 64 bits for the host number. Often, the host portion of an IPv6 address (or part of it) will be derived from a MAC address or other interface identifier. Depending on the subnet prefix, IPv6 has a more complicated architecture than IPv4.
The number of IPv6 addresses is 1028 (79 228 162 514 264 337 593 543 950 336) times larger than the number of IPv4 addresses. The text form of the IPv6 address is xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx, where each x is a hexadecimal digit, representing 4 bits. Leading zeros can be omitted. The double colon (::) can be used once in the text form of an address, to designate any number of 0 bits. For example, ::ffff:10.120.78.40 is an IPv4-mapped IPv6 address. (See Start of changeRFC 3513End of change for details.
To view this RFC, see RFC Editor Link outside Information Center (www.rfc-editor.org/rfcsearch.html).

Address allocation Originally, addresses were allocated by network class. As address space is depleted, smaller allocations using Classless Inter-Domain Routing (CIDR) are made. Allocation has not been balanced among institutions and nations. Allocation is in the earliest stages. The Internet Engineering Task Force (IETF) and Internet Architecture Board (IAB) have recommended that essentially every organization, home, or entity be allocated a /48 subnet prefix length. This would leave 16 bits for the organization to do subnetting. The address space is large enough to give every person in the world their own /48 subnet prefix length.
Address lifetime Generally, not an applicable concept, except for addresses assigned using DHCP. IPv6 addresses have two lifetimes: preferred and valid, with the preferred lifetime always <= valid. Start of changeAfter the preferred lifetime expires, the address is not to be used as a source IP address for new connections if an equally good preferred address is available. After the valid lifetime expires, the address is not used (recognized) as a valid destination IP address for incoming packets or used as a source IP address.End of change
Some IPv6 addresses have, by definition, infinite preferred and valid lifetimes; for example link-local (see address scope).
Address mask Used to designate network from host portion. Not used (see address prefix).
Address prefix Sometimes used to designate network from host portion. Sometimes written as /nn suffix on presentation form of address. Used to designate the subnet prefix of an address. Written as /nnn (up to 3 decimal digits, 0 <= nnn <= 128) suffix after the print form. An example is fe80::982:2a5c/10, where the first 10 bits comprise the subnet prefix.
Address Resolution Protocol (ARP) Address Resolution Protocol is used by IPv4 to find a physical address, such as the MAC or link address, associated with an IPv4 address. IPv6 embeds these functions within IP itself as part of the algorithms for stateless autoconfiguration and neighbor discovery using Internet Control Message Protocol version 6 (ICMPv6). Hence, there is no such thing as ARP6.
Address scope For unicast addresses, the concept does not apply. There are designated private address ranges and loopback. Outside of that, addresses are assumed to be global. Start of changeIn IPv6, address scope is part of the architecture. Unicast addresses have two defined scopes, including link-local and global; and multicast addresses have 14 scopes. Default address selection for both source and destination takes scope into account.End of change
A scope zone is an instance of a scope in a particular network. As a consequence, IPv6 addresses sometimes must be entered or associated with a zone ID. The syntax is %zid where zid is a number (usually small) or a name. The zone ID is written after the address and before the prefix. For example, 2ba::1:2:14e:9a9b:c%3/48.
Address types Unicast, multicast, and broadcast. Unicast, multicast, and anycast. See IPv6 address types for descriptions.
Communications trace A tool to collect a detailed trace of TCP/IP (and other) packets that enter and leave the system.
Start of changeSame for IPv6, and IPv6 is supported.End of change
Configuration You must configure a newly installed system before it can communicate with other systems; that is, IP addresses and routes must be assigned.
Start of changeConfiguration is optional, depending on functions required. IPv6 can be used with any Ethernet adapter and can be run over the loopback interface. IPv6 interfaces are self-configuring using IPv6 stateless autoconfiguration. You can also manually configure the IPv6 interface. So, the system will be able to communicate with other IPv6 systems that are local and remote, depending on the type of network and whether an IPv6 router exists.End of change
Domain Name System (DNS) Applications accept host names and then use DNS to get an IP address, using socket API gethostbyname(). Applications also accept IP addresses and then use DNS to get host names using gethostbyaddr().
For IPv4, the domain for reverse lookups is in-addr.arpa.
Same for IPv6. Support for IPv6 exists using AAAA (quad A) record type and reverse lookup (IP-to-name). An application may elect to accept IPv6 addresses from DNS (or not) and then use IPv6 to communicate (or not). Start of changeThe socket API gethostbyname() only supports IPv4. For IPv6, a new getaddrinfo() API is used to obtain (at application choice) IPv6 only, or IPv4 and IPv6 addresses.End of change
For IPv6, the domain used for reverse lookups is ip6.arpa, and if not found then ip6.int (see API getnameinfo()).
Dynamic Host Configuration Protocol (DHCP) Used to dynamically obtain an IP address and other configuration information. i5/OS supports a DHCP server for IPv4.
The i5/OS implementation of DHCP does not support IPv6.
File Transfer Protocol (FTP) File Transfer Protocol allows you to send and receive files across networks. The i5/OS implementation of FTP does not support IPv6.
Fragments When a packet is too big for the next link over which it is to travel, it can be fragmented by the sender (host or router). Start of changeFor IPv6, fragmentation can only occur at the source node, and reassembly is only done at the destination node. The fragmentation extension header is used.End of change
Host table On iSeries Navigator, a configurable table that associates an Internet address with a host name; for example, 127.0.0.1, loopback. This table is used by the sockets name resolver, either before a DNS lookup or after a DNS lookup fails (determined by host name search priority). Currently, this table does not support IPv6. Customers need to configure an AAAA record in a DNS for IPv6 domain resolution. You can run the DNS locally on the same system as the resolver, or you can run it on a different system.
Interface The conceptual or logical entity used by TCP/IP to send and receive packets and always closely associated with an IPv4 address, if not named with an IPv4 address. Sometimes referred to as a logical interface. Can be started and stopped independently of each other and independently of TCP/IP using STRTCPIFC and ENDTCPIFC commands and using iSeries Navigator.
Same concept as IPv4. Can be started and stopped independently of each other and independently of TCP/IP using iSeries Navigator only.
Internet Control Message Protocol (ICMP) ICMP is used by IPv4 to communicate network information. Used similarly for IPv6; however, Internet Control Message Protocol version 6 (ICMPv6) provides some new attributes. Basic error types remain, such as destination unreachable, echo request and reply. New types and codes are added to support neighbor discovery and related functions.
Internet Group Management Protocol (IGMP) IGMP is used by IPv4 routers to find hosts that want traffic for a particular multicast group, and used by IPv4 hosts to inform IPv4 routers of existing multicast group listeners (on the host). Replaced by MLD (multicast listener discovery) protocol for IPv6. Does essentially what IGMP does for IPv4, but uses ICMPv6 by adding a few MLD-specific ICMPv6 type values.
IP header Variable length of 20-60 bytes, depending on IP options present. Fixed length of 40 bytes. There are no IP header options. Generally, the IPv6 header is simpler than the IPv4 header.
IP header options Various options that might accompany an IP header (before any transport header). The IPv6 header has no options. Instead, IPv6 adds additional (optional) extension headers. The extension headers are AH and ESP (unchanged from IPv4), hop-by-hop, routing, fragment, and destination. Currently, IPv6 supports some extension headers.
IP header protocol byte The protocol code of the transport layer or packet payload; for example, ICMP. The type of header immediately following the IPv6 header. Uses the same values as the IPv4 protocol field. But the architectural effect is to allow a currently defined range of next headers, and is easily extended. The next header will be a transport header, an extension header, or ICMPv6.
IP header Type of Service (TOS) byte Used by QoS and differentiated services to designate a traffic class. Designates the IPv6 traffic class, similarly to IPv4. Uses different codes. Currently, IPv6 does not support TOS.
iSeries Navigator support iSeries Navigator provides a complete configuration solution for TCP/IP. Same for IPv6. No CL commands are available for IPv6 configuration.
LAN connection Used by an IP interface to get to the physical network. Many types exist; for example, token ring, and Ethernet. Sometimes referred to as the physical interface, link, or line.
Start of changeIPv6 can be used with any Ethernet adapters and is also supported over virtual Ethernet between logical partitions.End of change
Layer 2 Tunnel Protocol (L2TP) L2TP can be thought of as virtual PPP, and works over any supported line type. Currently, the i5/OS implementation of L2TP does not support IPv6.
Loopback address An interface with an address of 127.*.*.* (typically 127.0.0.1) that can only be used by a node to send packets to itself. The physical interface (line description) is named *LOOPBACK. The concept is the same as in IPv4. The single loopback address is 0000:0000:0000:0000:0000:0000:0000:0001 or ::1 (shortened version). The virtual physical interface is named Start of change*LOOPBACKEnd of change.
Maximum Transmission Unit (MTU) Maximum transmission unit of a link is the maximum number of bytes that a particular link type, such as Ethernet or modem, supports. For IPv4, 576 is the typical minimum. IPv6 has an architected lower bound on MTU of 1280 bytes. That is, IPv6 will not fragment packets below this limit. To send IPv6 over a link with less than 1280 MTU, the link-layer must transparently fragment and defragment the IPv6 packets.
Netstat A tool to look at the status of TCP/IP connections, interfaces, or routes. Available using iSeries Navigator and 5250. Same for IPv6, and IPv6 is supported for both 5250 and iSeries Navigator.
Network Address Translation (NAT) Basic firewall functions integrated into TCP/IP, configured using iSeries Navigator. Currently, NAT does not support IPv6. More generally, IPv6 does not require NAT. The expanded address space of IPv6 eliminates the address shortage problem and enables easier renumbering.
Network table On iSeries Navigator, a configurable table that associates a network name with an IP address without mask. For example, host Network14 and IP address 1.2.3.4. Currently, no changes are made to this table for IPv6.
Node info query Does not exist. A simple and convenient network tool that should work like ping, except with content: an IPv6 node may query another IPv6 node for the target's DNS name, IPv6 unicast address, or IPv4 address. Currently, not supported.
Packet filtering Basic firewall functions integrated into TCP/IP, configured using iSeries Navigator. You cannot use packet filtering with IPv6.
Packet forwarding The i5/OS TCP/IP stack can be configured to forward IP packets it receives for nonlocal IP addresses. Typically, the inbound interface and outbound interface are connected to different LANs.
IPv6 packets are not forwarded.
PING Basic TCP/IP tool to test reachability. Available using iSeries Navigator and 5250. Same for IPv6, and IPv6 is supported, for both 5250 and iSeries Navigator.
Point-to-Point Protocol (PPP) PPP supports dialup interfaces over various modem and line types. Start of changeCurrently, the i5/OS implementation of PPP does not support IPv6.End of change
Port restrictions These i5/OS panels allow a customer to configure a selected port number or port number ranges for TCP or UDP so that they are only available for a specific profile.
Start of changeSame for IPv6. Port restrictions for IPv6 are identical to those available in IPv4. End of change
Ports TCP and UDP have separate port spaces, each identified by port numbers in the range 1-65535. For IPv6, ports work the same as IPv4. Because these are in a new address family, there are now four separate port spaces. For example, there are two TCP port 80 spaces to which an application can bind, one in AF_INET and one in AF_INET6.
Private and public addresses All IPv4 addresses are public, except for three address ranges that have been designated as private by IETF RFC 1918: 10.*.*.* (10/8), 172.16.0.0 through 172.31.255.255 (172.16/12) , and 192.168.*.* (192.168/16). Private address domains are commonly used within organizations. Private addresses cannot be routed across the Internet. IPv6 has an analogous concept, but with important differences. Addresses are public or temporary, previously termed anonymous. See RFC 3041. Unlike IPv4 private addresses, temporary addresses can be globally routed. The motivation is also different; IPv6 temporary addresses are meant to shield the identity of a client when it initiates communication (a privacy concern). Temporary addresses have a limited lifetime, and do not contain an interface identifier that is a link (MAC) address. They are generally indistinguishable from public addresses.
IPv6 has the notion of limited address scope using its architected scope designations (see address scope).
Protocol table On iSeries Navigator, a configurable table that associates a protocol name with its assigned protocol number; for example, UDP, 17. The system is shipped with a small number of entries: IP, TCP, UDP, ICMP. Start of changeThe table can be used with IPv6 without change.End of change
Quality of service (QoS) Quality of service allows you to request packet priority and bandwidth for TCP/IP applications. Start of changeCurrently, the i5/OS implementation of QoS does not support IPv6.End of change
Renumbering Done by manual reconfiguration, with the possible exception of DHCP. Generally, for a site or organization, a difficult and troublesome process to avoid if possible. Is an important architectural element of IPv6, and is largely automatic, especially within the /48 prefix.
Route Logically, a mapping of a set of IP addresses (might contain only one) to a physical interface and a single next-hop IP address. IP packets whose destination address is defined as part of the set are forwarded to the next hop using the line. IPv4 routes are associated with an IPv4 interface, hence, an IPv4 address. The default route is *DFTROUTE.
Start of changeConceptually, similar to IPv4. One important difference: IPv6 routes are associated (bound) to a physical interface (a link, such as ETH03) rather than an interface. One reason that a route is associated with a physical interface is because source address selection functions differently for IPv6 than for IPv4. See Source address selection. End of change
Routing Information Protocol (RIP) RIP is a routing protocol supported by the routed daemon. Currently, RIP does not support IPv6. IPv6 routing uses static routes.
Services table On i5/OS, a configurable table that associates a service name with a port and protocol; for example, service name FTP-control, port 21, TCP, and User Datagram Protocol (UDP).
A large number of well-known services are listed in the services table. Many applications use this table to determine which port to use.
No changes are made to this table for IPv6.
Simple Network Management Protocol (SNMP) SNMP is a protocol for system management. Start of changeCurrently, the i5/OS implementation of SNMP does not support IPv6. End of change
Sockets API These APIs are the way applications use TCP/IP. Applications that do not need IPv6 are not affected by sockets changes to support IPv6. IPv6 enhances sockets so that applications can now use IPv6, using a new address family: AF_INET6. The enhancements have been designed so that existing IPv4 applications are completely unaffected by IPv6 and API changes. Applications that want to support concurrent IPv4 and IPv6 traffic, or IPv6-only traffic, are easily accommodated using IPv4-mapped IPv6 addresses of the form ::ffff:a.b.c.d, where a.b.c.d is the IPv4 address of the client.
The new APIs also include support for converting IPv6 addresses from text to binary and from binary to text.
See Using AF_INET6 address family for more information about sockets enhancements for IPv6.
Source address selection An application may designate a source IP (typically, using sockets bind()). If it binds to INADDR_ANY, a source IP is chosen based on the route. As with IPv4, an application can designate a source IPv6 address using bind(). Similarly to IPv4, it can let the system choose an IPv6 source address by using in6addr_any. But because IPv6 lines have many IPv6 addresses, the internal method of choosing a source IP is different.
Starting and stopping Use STRTCP and ENDTCP to start or end TCP/IP. Same as IPv4. IPv4 and IPv6 are not started or stopped independently of one another or independently of TCP/IP. That is, you start and stop all of TCP/IP, not just IPv4 or IPv6. Start of changeAny IPv6 interfaces are automatically started if the AUTOSTART parameter = *YES (the default). IPv6 cannot be used or configured without IPv4. The IPv6 loopback interface, ::1, will automatically be defined and activated when IPv6 is started.End of change
Telnet Telnet allows you to log on and use a remote computer as though you were connected to it directly. Start of changeCurrently, the i5/OS implementation of Telnet does not support IPv6.End of change
Trace route Basic TCP/IP tool to do path determination. Available using iSeries Navigator and 5250. Same for IPv6, and IPv6 is supported for both 5250 and iSeries Navigator.
Transport layers Start of changeTCP, UDP, RAW. End of change
The same transports exist in IPv6.
Unspecified address Apparently, not defined, as such. Socket programming uses 0.0.0.0 as INADDR_ANY. Defined as ::/128 (128 0 bits). It is used as the source IP in some neighbor discovery packets, and various other contexts, like sockets. Socket programming uses ::/128 as in6addr_any.
Virtual private network (VPN) Virtual private network (using IPsec) allows you to extend a secure, private network over an existing public network. Start of changeCurrently, the i5/OS implementation of VPN does not support IPv6. End of change

Jenis Kabel

Kabel Local Area Network
Pertama kali LAN menggunakan kabel “coaxial”. Kemudian, kabel “twisted pair” yang digunakan dalam sistem telepon telah mampu membawa frekuensi yang lebih tinggi dan dapat mendukung trafik LAN. Dan saat ini, kabel fiber optik telah tampil sebagai pilhan kabel berkecepatan sangat tinggi.
Local Area Network menggunakan empat tipe kabel :
  • Coaxial
  • Unshielded Twisted Pair (UTP)
  • Shielded Twisted Pair (STP)
  • Fiber Optik
Kabel Coaxial
Kabel coaxial terdiri dari :
  • sebuah konduktor tembaga
  • lapisan pembungkus dengan sebuah “kawat ground”.
  • sebuah lapisan paling luar.
Penggunaan Kabel Coaxial
Kabel coaxial terkadang digunakan untuk topologi bus, tetapi beberapa produk LAN sudah tidak mendukung koneksi kabel coaxial.
Protokol Ethernet LAN yang dikembangkan menggunakan kabel coaxial:
10Base5 / Kabel “Thicknet” :
  • adalah sebuah kabel coaxial RG/U-8.
  • merupakan kabel “original” Ethernet.
  • tidak digunakan lagi untuk LAN modern.
10Base2 / Kabel “Thinnet”:
  • adalah sebuah kabel coaxial RG/U-58.
  • mempunyai diameter yang lebih kecil dari “Thicknet”.
  • menggantikan “Thicknet”.
  • tidak direkomendasikan lagi, tetapi masih digunakan pada jaringan LAN yang sangat kecil.
“Unshielded Twisted Pair”

Kabel “Unshielded twisted pair” (UTP) digunakan untuk LAN dan sistem telepon. Kabel UTP terdiri dari empat pasang warna konduktor tembaga yang setiap pasangnya berpilin. Pembungkus kabel memproteksi dan menyediakan jalur bagi tiap pasang kawat. Kabel UTP terhubung ke perangkat melalui konektor modular 8 pin yang disebut konektor RJ-45. Semua protokol LAN dapat beroperasi melalui kabel UTP. Kebanyakan perangkat LAN dilengkapi dengan RJ-45.


Kategori UTP
Terdapat 5 kategori (level) untuk kabel UTP. Kategori ini mendukung sinyal suara berkecepatan rendah (low-speed voice) dan sinyal LAN berkecepatan tinggi. Kategori 5 UTP direkomendasikan sebagai kategori minimum untuk instalasi LAN dan cocok untuk topologi star. Tabel berikut menunjukkan masing-masing kategori :
Kategori
Performansi (MHz)
Penggunaan
Cat 1
1
Voice, Mainframe, Dumb Terminal
Cat 2
4
4 MB Token Ring
Cat 3
10
10MB Ethernet
Cat 4
20
16 MB Token Ring
Cat 5
100
100 MB Ethernet

“Shielded Twisted Pair”

“Shielded twisted pair” adalah jenis kabel telepon yang digunakan dalam beberapa bisnis instalasi. Terdapat pembungkus tambahan untuk tiap pasangan kabel (”twisted pair”).Kabel STP juga digunakan untuk jaringan Data, digunakan pada jaringan Token-Ring IBM. Pembungkusnya dapat memberikan proteksi yang lebih baik terhadap interferensi EMI.


Kelemahan kabel STP
Kabel STP mempunyai beberapa kelemahan :
  • Attenuasi meningkat pada frekuensi tinggi.
  • Pada frekuensi tinggi, keseimbangan menurun sehingga tidak dapat mengkompensasi timbulnya “crosstalk” dan sinyal “noise”.
  • Harganya cukup mahal.
Kabel Fiber Optik

Kabel Fiber Optik adalah teknologi kabel terbaru. Terbuat dari glas optik. Di tengah-tengah kabel terdapat filamen glas, yang disebut “core”, dan di kelilingi lapisan “cladding”, “buffer coating”, material penguat, dan pelindung luar.Informasi ditransmisikan menggunakan gelombang cahaya dengan cara mengkonversi sinyal listrik menjadi gelombang cahaya. Transmitter yang banyak digunakan adalah LED atau Laser.


Kelebihan menggunakan kabel Fiber Optik
Kabel Fiber Optik mempunyai beberapa kelebihan, diantaranya :
  • Kapasitas bandwidth yang besar (gigabit per detik).
  • Jarak transmisi yang lebih jauh ( 2 sampai lebih dari 60 kilometer).
  • Kebal terhadap interferensi elektromagnetik.
Kabel Fiber Optik banyak digunakan pada jaringan WAN untuk komunikasi suara dan data. Kendala utama penggunaan kabel fiber optik di LAN adalah perangkat elektroniknya yang masih mahal. Sedangkan harga kabel Fiber Optiknya sendiri sebanding dengan kabel LAN UTP.

FINAL EXAM

BAHAGIAN A(50 markah)
  • 50 soalan objektif
  • MIME
  • IMAP vs POP(email)
  • patent
  • trademark
  • cpyright
  • IP right
  •  IPv4 & IPv6
BAHAGIAN B(30 markah)
  • 7 soalan essei/struktur (Jawab 2 soalan)
  • 3G vs 4G
  • copyright
  • IEEE
  • server-client
  • client-client
  • social media

Monday 21 May 2012

Saluran Komunikasi

As salam semua..sebelum nie saya telah berkongsi mengenai data komunikasi kan..So, hari nie saye nk kongsi plak pasal "Saluran Komunikasi". =)


 Gambar rajah diatas ini adalah gambarajah ringkas mengenai jenis saluran telekomunikasi. 

Simplex

Simplex adalah salah satu bentuk komunikasi antara dua belah pihak, di mana signal-signal dikirim secara satu arah. Jenis transmisi ini berbeza dengan jenis full-duplex yang mampu mengirim signal dan menerima secara sekaligus dalam satu waktu, atau half-duplex yang mampu mengirim signal dan menerima signal walaupun tidak dalam masa yang sama. Transmisi secara simplex terjadi di dalam beberapa teknologi komunikasi, seperti siaran television atau siaran radio.

Half Duplex

Adalah satu sistem komunikasi dua arah yang tidak boleh melakukan transfer data antara receiver secara serentak, dengan kata lain harus bersilih ganti satu sama lain.

Full Duplex

Bertentangan dengan sistem Half Duplex. Merupakan sistem komunikasi dua arah yang boleh melakukan transaksi data secara bersamaan dalam waktu yang sama.


Sunday 20 May 2012

komunikasi data





Pengenalan 
  • Komunikasi ~ pertukaran maklumat antara 2 individu menggunakan set simbol, petunjuk @ kelakuan yg sama. 
  • Komunikasi juga bermaksud berkongsi maklumat sama ada secara setempat  (local) @ jauh (remot). 
  • Komunikasi setempat ~ muka-ke-muka  
  • Komunikasi jauh ~ melalui jarak yang jauh  
  • Data ~ nombor, huruf atau simbol yang boleh di proses oleh komputer. Fakta mentah sebelum diproses. 
  • Dalam komputer, data diwakili oleh digit perduaan (0s dan 1s) ~ binary information units (bits)  
  • Maklumat ~ dalam bentuk data, suara, imej, aksara dan kod yang telah diproses dalam bentuk yang boleh digunakan dan difahami oleh penerima. 
  • Kod ~ sebarang mesej yg boleh dibaca dan mempunyai maksud dan difahami oleh pengguna akhir (sama ada mesin atau manusia). 








Definisi Komunikasi Data 
  • Komunikasi data ~ pertukaran data (dlm bentuk 1s dan 0s) di antara 2 peranti (dari satu titik ke titik lain) melalui media komunikasi data seperti talian telefon. 
  • Rangkaian komunikasi data ~ terdiri drpd semua komputer dan peranti yg diperlukan utk berkomunikasi antara satu sama lain.
  • Telekomunikasi ~ pertukaran maklumat melalui jarak tertentu dgn menggunakan perkakasan elektronik utk penghantaran, e.g. telefon, telegraf, tv. 


Ciri-ciri Penting Keberkesanan  Komunikasi Data 


  • Penyerahan (delivery) – Data mesti dihantar ke destinasi yg betul dan diterima oleh peranti atau pengguna yg betul sahaja. 
  • Kejituan (accuracy)  – Sistem mestilah menyerahkan data secara jitu.  Data yg telah diubah atau rosak semasa penghantaran dan tidak diperbaiki tidak dapat digunakan. 
  • Menepati masa (timeliness)  – Sistem mestilah menyerahkan data mengikut masa yg telah ditetapkan. Data yg diserahkan lewat tidak berguna. 


Komponen Komunikasi Data 
  • Mesej – maklumat atau data utk berkomunikasi. 
  • Pengirim – peranti yg menghantar mesej. 
  • Penerima – peranti yg menerima mesej. 
  • Media – laluan fizikal di mana mesej bergerak dari pengirim ke penerima. 
  • Protokol – set peraturan yang meliputi komunikasi data.  

Protokol 
  • Set peraturan yang merangkumi penyelarasan perhubungan dalam komunikasi data. 
  • Ia mewakili persetujuan antara peranti yg berkomunikasi  
  • Persetujuan ini termasuklah:- 
             – Jenis data (kod, bahasa, format, saiz, dll.)
             – Jenis media (kabel sepaksi, pasangan terpiuh, gentian optik, gelombang)
             – Kelajuan penghantaran  
  • Protokol ialah bagaimana data (bit) boleh ditukarkan antara 2 peranti. 


Aplikasi Komunikasi Data 
  • Pemasaran & jualan  
  • Perkhidmatan bank 
  • Perkilangan / Pengeluaran  
  • Mesej elektronik  
  • Perkhidmatan direktori & perkhidmatan maklumat  
  • Electronic data interchange (EDI) 
  • Teleconferencing 
  • Cellular telephones 
  • Electronic commerce (e-commerce)  


Rangkaian Komputer 
  • Rangkaian  ~ set peranti (dikenali sbg nod) yg dihubungkan oleh pautan (link) media utk membentuk laluan data di mana maklumat boleh dikongsi. 
  • Nod ~ komputer, pencetak atau peranti yg boleh menghantara dan menerima data yg dikeluarkan oleh nod lain dalam rangkaian. 
  •  Pautan (link) ~ di kenali juga sbg saluran komunikasi, merupakan hubungan fizikal antara 2 nod.  
  • Saluran (path) ~ saluran di mana data bergerak 







Tuesday 13 March 2012

Sejarah

 

Perkataaan telekomunikasi berasal daripada perkataan Greek.  ‘Tele’ bermaksud “sangat jauh”.  Ianya memerihalkan penghantaran maklumat dari jarak jauh tanpa mengubah kandungan maklumat tersebut.  Semua sistem telekomunikasi terdiri daripada komponen-komponen berikut  :

 

·         Penghantar    – mencipta maklumat yang akan dihantar.

·         Bahantara      - maklumat akan dihantar melaluinya.

·         Penerima        - menerima maklumat yang dihantar tanpa sebarang perubahan.

Satu contoh telekomunikasi ialah dua orang yang sedang bercakap melalui telefon dimana talian telefon adalah merupakan bahantara komunikasi.



Gambarajah sistem telekomunikasi mudah

Komunikasi berasal daripada perkataan ‘pemproses data’ dan telekomunikasi.  Secara umumnya komunikasi melibatkan maklumat yang dikeluarkan oleh sesuatu terminal atau mesin yang dibawa menerusi beberapa bentuk bahantara komunikasi seperti talian telefon, mikrogelombang atau sistem satelit dan saluran gentian optik.  Komunikasi data atau juga dikenali sebagai telepemproses, melibatkan sekurang-kurangnya dua peranti perkakasan yang boleh ‘bercakap’ antara satu dengan lain menerusi satu rangkaian komunikasi.